Particle Flags
View information related to particle flags.
Particle
Refers to what particle is displayed
Supports all particle types
Requires one value (particle)
Location
Refers to where the particle spawns
Supports all particle types
Requires three values (x, y, z)
World
Refers to what world an effect is displayed in
Supports all particle types
Requires one value (world)
Count
Refers to how many particles appear per spawn
Supports all particle types
Requires one value (number)
Speed
Refers to how many fast a particle animates
Supports all particle types
Requires one value (number)
Offset
Refers to how many blocks a particle spans
Supports all particle types
Requires three values (x, y, z)
Permission
Refers to what permission node is needed to view the particle
Supports all particle types
Requires one value (permission)
Requires LuckPerms (or a group handler)
Placeholder
Refers to what placeholder value is needed to view the particle
Supports all particle types
Requires two values (placeholder, value)
Requires PlaceholderAPI
Color
Refers to what color an effect displays as
Supports DUST, DUST_COLOR_TRANSITION, and REDSTONE
Requires three values (r, g, b)
Size
Refers to how big the particle spawns as
Supports DUST, DUST_COLOR_TRANSITION, and REDSTONE
Requires one value (number)
Fade
Refers to what color an effect fades out to
Supports DUST_COLOR_TRANSITION
Requires three values (r, g, b)
Material
Refers to what material the effect displays
Supports BLOCK, BLOCK_MARKER, DUST_PILLAR, FALLING_DUST, and ITEM
Requires one value (material)
Shriek
Refers to what shriek values the effect displays
Supports SHRIEK
Requires one value (number)
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