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Lee's Plugins
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  • 💔Lee's Lifesteal
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  • 📋TaskedUltimate
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  • 💎BlockEffects
    • Commands
    • Particle List
    • Particle Flags
    • Tutorials
    • Configuration
    • 💎BlockEffects (Pre-4.0)
      • Commands
      • Particle Types
      • Modification Flags
      • Configuration
      • Examples & Usages
    • 💎BlockEffects (Pre-3.0)
      • Commands
      • Particle Types
      • Modification Flags
      • Configuration & Storage
      • Examples & Usages
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  • Default Configuration
  • Configuration Breakdown
  1. BlockEffects
  2. BlockEffects (Pre-4.0)

Configuration

View information regarding configuration files and how effects are stored.

Default Configuration

# ################
# General Settings
# ################

# This option controls how often particles spawn.
# This value is in ticks. 
# Use https://mapmaking.fr/tick/ for conversion.
delay: 60

# ########
# Messages
# ########

# Commands:
reload: '&9&lBlockEffects &8» &fYou have &asuccessfully &freloaded &9BlockEffects &8[&9v%version%&8]&f.'
created: '&9&lBlockEffects &8» &fYou have created the effect &9%effect% &fwith the particle &9%particle%&f.'
removed: '&9&lBlockEffects &8» &fYou have removed the effect &9%effect%&f.'
modify: '&9&lBlockEffects &8» &fYou have set the &9%modification% &fof &9%effect% &fto &9%value%&f.'
effect-list: '&9&lBlockEffects &8» &fThe following effect(s) are active: &9%effects%'
particles: |-
  &9Available Particles:
  &f%particles%
effect-info: |-
  &1&l&m                                                                 &r
  &9%effect% &fInformation: 
  &fParticle: &9%particle%   
  &fWorld: &9%world%  
  &fLocation: &9%location%   
  &fOffset: &9%offset%   
  &fCount: &9%count%   
  &fSpeed: &9%speed%
  &fColor: &9%color%   
  &fFade: &9%fade%
  &fMaterial: &9%material%      
  &fShriek Value: &9%shriek%   
  &fPermission: &9%permission%
  &fPlaceholder: &9%placeholder%
  &1&l&m                                                                 &r
help-list: |-
    &1&l&m                                                                 &r
    &8• &9/be <reload/rl> &8- &fReloads the plugin
    &8• &9/be <create/c> <name> <particle> &8- &fCreates a block effect
    &8• &9/be <remove/r> <name> &8- &fRemoves a block effect
    &8• &9/be <modify/m> <name> <mod> <value> &8- &fModify an effect
    &8• &9/be <particles/p> &8- &fDisplays available particle types
    &8• &9/be <info/i> <name> &8- &fView information on a specific effect
    &8• &9/be <list/l> &8- &fDisplays active effects
    &1&l&m                                                                 &r

# Errors:
usage: '&9&lBlockEffects &8» &fIncorrect usage, use "&9/be help&f" to learn more.'
no-permission: '&9&lBlockEffects &8» &fYou don''t have access to this command.'
not-found: '&9&lBlockEffects &8» &fThe effect &9%effect% &fcouldn''t be found.'
unknown-modification: '&9&lBlockEffects &8» &fThat modification could not be found.'

Configuration Breakdown

PreviousModification FlagsNextExamples & Usages

Last updated 1 year ago

Delay refers to how often particles are spawned. This value is in ticks, not seconds. The conversion formula to ticks is 20 ticks equals 1 second. For an easier conversion method, check out !

💎
💎
https://mapmaking.fr/tick/