Configuration & Storage

View information regarding configuration files and how effects are stored.

Default Configuration

# Particles:
delay: 5

# Messages:
reload: '&9&lBlockEffects &8ยป &fYou have &asuccessfully &freloaded &9BlockEffects &8[&bv2.0&8]&f.'
created: '&9&lBlockEffects &8ยป &fYou have created the effect &9%effect% &fwith the particle &9%particle%&f.'
removed: '&9&lBlockEffects &8ยป &fYou have removed the effect &9%effect%&f.'
modify: '&9&lBlockEffects &8ยป &fYou have set the &9%modification% &fof &9%effect% &fto &9%value%&f.'
unknown-modification: '&9&lBlockEffects &8ยป &fUnknown modification. Available modifications: &9count, speed, item, block, color, color-transition, offset&f.'
not-found: '&9&lBlockEffects &8ยป &fThe effect &9%effect% &fcouldn''t be found.'
usage: '&9&lBlockEffects &8ยป &fIncorrect usage, use "&9/be help&f" to learn more.'
particles: |-
  &9Available Particles:
  &f%particles%
effect-list: '&9&lBlockEffects &8ยป &fThe following effect(s) are active: &9%effects%'
effect-info: |-
  &9%effect% Information: 
  &8โ€ข &fParticle: &9%effect_particle%
  &8โ€ข &fWorld: &9%effect_world%
  &8โ€ข &fLocation: &9%effect_location%
  &8โ€ข &fLocation Offset: &9%effect_location_offset%
  &8โ€ข &fCount: &9%effect_count%
  &8โ€ข &fSpeed: &9%effect_speed%
  &8โ€ข &fItem: &9%effect_item%
  &8โ€ข &fBlock: &9%effect_block%
  &8โ€ข &fColor: &9%effect_color%
  &8โ€ข &fColor Transition: &9%effect_color_transition%
  &8โ€ข &fShriek Value: &9%effect_shriek%
  &8โ€ข &fPermission: &9%effect_permission%
no-permission: '&9&lBlockEffects &8ยป &fYou don''t have access to this command.'
help-list: |-
    &1&l&m                                                                 
    &8โ€ข &9/be <reload/rl> &8- &fReloads the plugin
    &8โ€ข &9/be <create/c> <name> <particle> &8- &fCreates a block effect
    &8โ€ข &9/be <remove/r> <name> &8- &fRemoves a block effect
    &8โ€ข &9/be <modify/m> <name> <mod> <value> &8- &fModify an effect
    &8โ€ข &9/be <particles/p> &8- &fDisplays available particle types
    &8โ€ข &9/be <info/i> <name> &8- &fView information on a specific effect
    &8โ€ข &9/be <list/l> &8- &fDisplays active effects
    &1&l&m                                                                 

Configuration Breakdown

Delay refers to how often particles are spawned. This value is in ticks, not seconds. The formula to ticks is 20 ticks equals 1 second. For an easier conversion method, check out https://mapmaking.fr/tick/!

Effect Storage

Below you will find an example of how an effect is stored. This method of storage allows you to easily read the data and edit it freely.

EffectName:
  particle: <PARTICLE>
  world: <WORLD>
  count: '1'
  speed: 0.1
  item: STONE
  block: STONE
  color:
  - 255
  - 0
  - 0
  colortransition:
  - 255
  - 0
  - 0
  location:
  - 0
  - 0
  - 0
  location-offset:
  - '0'
  - '0'
  - '0'

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